Fix Swift concurrency compiler errors and warnings

Resolves Sendable, actor isolation, and strict concurrency diagnostics. Walks through @concurrent, MainActor, and nonisolated patterns to make code thread-safe without false flags.

Best for: Swift engineers hitting concurrency compiler errors or migrating to Swift 6 strict mode.

Engineering / debugging-investigationatomicfor-engineerslight-setupfrom-text

Skill file

Preview skill file
---
name: swift-concurrency
description: "Resolve Swift concurrency compiler errors, adopt approachable concurrency (SE-0466), and write data-race-safe async code. Use when fixing Sendable conformance errors, actor isolation warnings, or strict concurrency diagnostics; when adopting default MainActor isolation, @concurrent, nonisolated(nonsending), or Task.immediate; when designing actor-based architectures, structured concurrency with TaskGroup, or background work offloading; or when migrating from @preconcurrency to full Swift 6 strict concurrency."
---

# Swift Concurrency

Review, fix, and write concurrent Swift code targeting Swift 6.3+. Apply actor
isolation, Sendable safety, and modern concurrency patterns with minimal
behavior changes.

## Contents

- [Triage Workflow](#triage-workflow)
- [Swift 6.2 Language Changes](#swift-62-language-changes)
- [Actor Isolation Rules](#actor-isolation-rules)
- [Sendable Rules](#sendable-rules)
- [Structured Concurrency Patterns](#structured-concurrency-patterns)
- [Task Cancellation](#task-cancellation)
- [Actor Reentrancy](#actor-reentrancy)
- [AsyncSequence and AsyncStream](#asyncsequence-and-asyncstream)
- [`@Observable and Concurrency`](#observable-and-concurrency)
- [Synchronization Primitives](#synchronization-primitives)
- [Common Mistakes](#common-mistakes)
- [Review Checklist](#review-checklist)
- [References](#references)

## Triage Workflow

When diagnosing a concurrency issue, follow this sequence:

### Step 1: Capture context

- Copy the exact compiler diagnostic(s) and the offending symbol(s).
- Identify the project's concurrency settings:
  - Swift language version (must be 6.2+).
  - Whether Approachable Concurrency is enabled.
  - Whether Default Actor Isolation is set to `MainActor`.
  - Swift 6 strict concurrency status: complete/errors in Swift 6 language mode;
    Complete / Targeted / Minimal only when auditing Swift 5 migration settings.
- Determine the current actor context of the code (`@MainActor`, custom `actor`,
  `nonisolated`) and whether a default isolation mode is active.
- Confirm whether the code is UI-bound or intended to run off the main actor.

### Step 2: Apply the smallest safe fix

Prefer edits that preserve existing behavior while satisfying data-race safety.

| Situation | Recommended fix |
|---|---|
| UI-bound type | Annotate the type or relevant members with `@MainActor`. |
| Protocol conformance on MainActor type | Use an isolated conformance: `extension Foo: @MainActor Proto`. |
| Global / static state | Protect with `@MainActor` or move into an actor. |
| Background work needed | Use a `@concurrent` async function on a `nonisolated` type. |
| Sendable error | Prefer immutable value types. Add `Sendable` only when correct. |
| Cross-isolation callback | Use `sending` parameters (SE-0430) for finer control. |

### Step 3: Verify

- Rebuild and confirm the diagnostic is resolved.
- Check for new warnings introduced by the fix.
- Ensure no unnecessary `@unchecked Sendable` or `nonisolated(unsafe)` was added.

## Swift 6.2 Language Changes

Swift 6.2 introduces "approachable concurrency" -- a set of language changes
that make concurrent code safer by default while reducing annotation burden.
In Xcode, Approachable Concurrency and Default Actor Isolation are separate
build settings: use Approachable Concurrency for the bundled upcoming-feature
flags, and set Default Actor Isolation to `MainActor` when you want unannotated
code inferred as `@MainActor`.

### SE-0466: Default MainActor Isolation

With the `-default-isolation MainActor` compiler flag, SwiftPM
`.defaultIsolation(MainActor.self)`, or Xcode's `Default Actor Isolation`
setting set to `MainActor`, unannotated declarations in the module are inferred
as `@MainActor` unless explicitly opted out.

**Effect:** Eliminates most data-race safety errors for UI-bound code and
global/static state without writing `@MainActor` everywhere.

```swift
// With default MainActor isolation enabled, these are implicitly @MainActor:
final class StickerLibrary {
    static let shared = StickerLibrary()  // safe -- on MainActor
    var stickers: [Sticker] = []
}

final class StickerModel {
    let photoProcessor = PhotoProcessor()
    var selection: [PhotosPickerItem] = []
}

// Conformances are also implicitly isolated:
extension StickerModel: Exportable {
    func export() {
        photoProcessor.exportAsPNG()
    }
}
```

**When to use:** Recommended for apps, scripts, and other executable targets
where most code is UI-bound. Not recommended for library targets that should
remain actor-agnostic.

### SE-0461: nonisolated(nonsending)

Nonisolated async functions now stay on the caller's actor by default instead
of hopping to the global concurrent executor. This is the
`nonisolated(nonsending)` behavior.

```swift
class PhotoProcessor {
    func extractSticker(data: Data, with id: String?) async -> Sticker? {
        // In Swift 6.2+, this runs on the caller's actor (e.g., MainActor)
        // instead of hopping to a background thread.
        // ...
    }
}

@MainActor
final class StickerModel {
    let photoProcessor = PhotoProcessor()

    func extractSticker(_ item: PhotosPickerItem) async throws -> Sticker? {
        guard let data = try await item.loadTransferable(type: Data.self) else {
            return nil
        }
        // No data race -- photoProcessor stays on MainActor
        return await photoProcessor.extractSticker(data: data, with: item.itemIdentifier)
    }
}
```

Use `@concurrent` to explicitly request background execution when needed.

### `@concurrent` Attribute

`@concurrent` ensures a function always runs on the concurrent thread pool,
freeing the calling actor to run other tasks.

```swift
class PhotoProcessor {
    var cachedStickers: [String: Sticker] = [:]

    func extractSticker(data: Data, with id: String) async -> Sticker {
        if let sticker = cachedStickers[id] { return sticker }

        let sticker = await Self.extractSubject(from: data)
        cachedStickers[id] = sticker
        return sticker
    }

    @concurrent
    static func extractSubject(from data: Data) async -> Sticker {
        // Expensive image processing -- runs on background thread pool
        // ...
    }
}
```

To move a function to a background thread:
1. Ensure the containing type is `nonisolated` (or the function itself is).
2. Add `@concurrent` to the function.
3. Add `async` if not already asynchronous.
4. Add `await` at call sites.

```swift
nonisolated struct PhotoProcessor {
    @concurrent
    func process(data: Data) async -> ProcessedPhoto? { /* ... */ }
}

// Caller:
processedPhotos[item.id] = await PhotoProcessor().process(data: data)
```

### SE-0472: Task.immediate

`Task.immediate` starts executing synchronously on the current actor before
any suspension point, rather than being enqueued.

```swift
Task.immediate { await handleUserInput() }
```

Use for latency-sensitive work that should begin without delay. There is also
`Task.immediateDetached` which combines immediate start with detached semantics.

### SE-0475: Transactional Observation (Observations)

`Observations { }` provides async observation of `@Observable` types via
`AsyncSequence`, enabling transactional change tracking.

```swift
for await _ in Observations { model.count } {
    print("Count changed to \(model.count)")
}
```

### Isolated Conformances

A conformance that needs MainActor state is called an *isolated conformance*.
The compiler ensures it is only used in a matching isolation context.

```swift
protocol Exportable {
    func export()
}

// Isolated conformance: only usable on MainActor
extension StickerModel: @MainActor Exportable {
    func export() {
        photoProcessor.exportAsPNG()
    }
}

@MainActor
struct ImageExporter {
    var items: [any Exportable]

    mutating func add(_ item: StickerModel) {
        items.append(item)  // OK -- ImageExporter is on MainActor
    }
}
```

If `ImageExporter` were `nonisolated`, adding a `StickerModel` would fail:
"Main actor-isolated conformance of 'StickerModel' to 'Exportable' cannot be
used in nonisolated context."

### Clock Epochs

`ContinuousClock` and `SuspendingClock` now expose `.epoch` (SE-0473), enabling instant comparison and conversion between clock types.

```swift
let continuous = ContinuousClock()
let elapsed = continuous.now - continuous.epoch  // Duration since system boot
```

## Actor Isolation Rules

1. All mutable shared state MUST be protected by an actor or global actor.
2. `@MainActor` for all UI-touching code. No exceptions.
3. Use `nonisolated` only for methods that access immutable (`let`) properties
   or are pure computations.
4. Use `@concurrent` to explicitly move work off the caller's actor.
5. Never use `nonisolated(unsafe)` unless you have proven internal
   synchronization and exhausted all other options.
6. Never add manual locks (`NSLock`, `DispatchSemaphore`) inside actors.

## Sendable Rules

1. Value types (structs, enums) are automatically `Sendable` when all stored
   properties are `Sendable`.
2. Actors are implicitly `Sendable`.
3. `@MainActor` classes are implicitly `Sendable`. Do NOT add redundant
   `Sendable` conformance.
4. Non-actor classes: must be `final` with all stored properties `let` and
   `Sendable`.
5. `@unchecked Sendable` is a last resort. Document why the compiler cannot
   prove safety.
6. Use `sending` parameters (SE-0430) for finer-grained isolation control.
7. Use `@preconcurrency import` only for third-party libraries you cannot
   modify. Plan to remove it.

## Structured Concurrency Patterns

### Async Defer

`defer` blocks can now contain `await` (SE-0493). Use for async cleanup — closing connections, flushing buffers, or releasing resources that require an async call.

```swift
func fetchData() async throws -> Data {
    let connection = try await openConnection()
    defer { await connection.close() }
    return try await connection.read()
}
```

**Task:** Unstructured, inherits caller context.
```swift
Task { await doWork() }
```

**Task.detached:** No inherited context. Use only when you explicitly need to
break isolation inheritance.

**Task.immediate:** Starts immediately on current actor. Use for
latency-sensitive work.
```swift
Task.immediate { await handleUserInput() }
```

**async let:** Fixed number of concurrent operations.
```swift
async let a = fetchA()
async let b = fetchB()
let result = try await (a, b)
```

**TaskGroup:** Dynamic number of concurrent operations.
```swift
try await withThrowingTaskGroup(of: Item.self) { group in
    for id in ids {
        group.addTask { try await fetch(id) }
    }
    for try await item in group { process(item) }
}
```

## Task Cancellation

- Cancellation is cooperative. Check `Task.isCancelled` or call
  `try Task.checkCancellation()` in loops.
- Use `.task` modifier in SwiftUI -- it handles cancellation on view disappear.
- Use `withTaskCancellationHandler` for cleanup.
- Cancel stored tasks in `deinit` or `onDisappear`.

## Actor Reentrancy

Actors are reentrant. State can change across suspension points.

```swift
// WRONG: State may change during await
actor Counter {
    var count = 0
    func increment() async {
        let current = count
        await someWork()
        count = current + 1  // BUG: count may have changed
    }
}

// CORRECT: Mutate synchronously, no reentrancy risk
actor Counter {
    var count = 0
    func increment() { count += 1 }
}
```

## AsyncSequence and AsyncStream

Use `AsyncStream` to bridge callback/delegate APIs:

```swift
let stream = AsyncStream<Location> { continuation in
    let delegate = LocationDelegate { location in
        continuation.yield(location)
    }
    continuation.onTermination = { _ in delegate.stop() }
    delegate.start()
}
```

Use `withCheckedContinuation` / `withCheckedThrowingContinuation` for
single-value callbacks. Resume exactly once.

## `@Observable` and Concurrency

- `@Observable` classes should be `@MainActor` for view models.
- Use `@State` to own an `@Observable` instance (replaces `@StateObject`).
- Use `Observations { }` (SE-0475) for async observation of `@Observable`
  properties as an `AsyncSequence`.

## Synchronization Primitives

When actors are not the right fit — synchronous access, performance-critical
paths, or bridging C/ObjC — use low-level synchronization primitives:

- **`Mutex<Value>`** (iOS 18+, `Synchronization` module): Preferred lock for
  new code. Stores protected state inside the lock. `withLock { }` pattern.
- **`OSAllocatedUnfairLock`** (iOS 16+, `os` module): Use when targeting
  older iOS versions. Supports ownership assertions for debugging.
- **`Atomic<Value>`** (iOS 18+, `Synchronization` module): Lock-free atomics
  for simple counters and flags. Requires explicit memory ordering.

**Key rule:** Never put locks inside actors (double synchronization), and never
hold a lock across `await` (deadlock risk). See
[references/synchronization-primitives.md](references/synchronization-primitives.md) for full API details, code examples,
and a decision guide for choosing locks vs actors.

## Common Mistakes

1. **Blocking the main actor.** Heavy computation on `@MainActor` freezes UI.
   Move to a `@concurrent` function.
2. **Unnecessary @MainActor.** Network layers, data processing, and model code
   do not need `@MainActor`. Only UI-touching code does.
3. **Actors for stateless code.** No mutable state means no actor needed. Use a
   plain struct or function.
4. **Actors for immutable data.** Use a `Sendable` struct, not an actor.
5. **Task.detached without good reason.** Loses priority, task-local values,
   and cancellation propagation.
6. **Forgetting task cancellation.** Store `Task` references and cancel them, or
   use the `.task` view modifier.
7. **Retain cycles in Tasks.** Use `[weak self]` when capturing `self` in
   long-lived stored tasks.
8. **Semaphores in async context.** `DispatchSemaphore.wait()` in async code
   will deadlock. Use structured concurrency instead.
9. **Split isolation.** Mixing `@MainActor` and `nonisolated` properties in one
   type. Isolate the entire type consistently.
10. **MainActor.run instead of static isolation.** Prefer `@MainActor func`
    over `await MainActor.run { }`.
11. **Using GCD APIs.** Never use DispatchQueue, DispatchGroup, DispatchSemaphore, or any GCD API. Use async/await, actors, and TaskGroups instead. GCD has no data-race safety guarantees.

## Review Checklist

- [ ] All mutable shared state is actor-isolated
- [ ] No data races (no unprotected cross-isolation access)
- [ ] Tasks are cancelled when no longer needed
- [ ] No blocking calls on `@MainActor`
- [ ] No manual locks inside actors
- [ ] `Sendable` conformance is correct (no unjustified `@unchecked`)
- [ ] Actor reentrancy is handled (no state assumptions across awaits)
- [ ] `@preconcurrency` imports are documented with removal plan
- [ ] Heavy work uses `@concurrent`, not `@MainActor`
- [ ] `.task` modifier used in SwiftUI instead of manual Task management

## References

- [references/concurrency-patterns.md](references/concurrency-patterns.md) — detailed concurrency patterns and migration examples
- [references/approachable-concurrency.md](references/approachable-concurrency.md) — approachable concurrency mode quick-reference
- [references/swiftui-concurrency.md](references/swiftui-concurrency.md) — SwiftUI-specific concurrency guidance
- [references/synchronization-primitives.md](references/synchronization-primitives.md) — Mutex, OSAllocatedUnfairLock, locks vs actors
- [references/bridging-interop.md](references/bridging-interop.md) — checked continuations, delegate bridging, GCD migration table
- [references/diagnostics.md](references/diagnostics.md) — compiler diagnostic → fix reference, strict concurrency adoption
- [references/async-algorithms.md](references/async-algorithms.md) — swift-async-algorithms: debounce, throttle, merge, combineLatest, chunks

Source

Creator's repository · dpearson2699/swift-ios-skills

View on GitHub

Security

Security checks in progress
Results will appear here once audits complete
What this skill can do
Reads your filesConnects to the internetRuns code on your machine
Checked by 3 independent security firms
Does it try to trick the AI?Not yet checkedPending · Gen Agent Trust Hub
Does it sneak in hidden code?Not yet checkedPending · Socket
Does it have known bugs?Not yet checkedPending · Snyk