style-analysis

>

Skill file

Preview skill file
---
name: style-analysis
type: reference
description: >
  How to analyze prose and produce style reference files. Use when creating, updating, or evaluating the style files that capture a project's voice patterns.
model-invocable: false
---

# Style Analysis

How to analyze a project's prose and produce style reference files that writer
and critic agents can use.

## Style Has Dimensions

Style varies independently along multiple axes: some bound to a character,
some to a scene type, some to both, some that cross everything. The first job
is identifying what dimensions exist in *this* project, not arriving with a
predetermined taxonomy.

Look at the text: what varies independently? If a character's narration voice
changes by scene type, that's two dimensions interacting. If action pacing
stays consistent regardless of narrator, that's scene-bound. The text tells
you where the boundaries are.

## File Splitting

Style files are the unit of context selection: an orchestrator passes
individual files to writers via `-f`. Every file boundary is a context
decision: would an agent ever need this chunk without that chunk?

Split where a caller would plausibly want one part without the other. A
character with distinct dialogue and narration modes might need separate files.
A character with a simple, consistent voice needs one. A scene type that works
the same regardless of POV is its own file.

## What to Analyze

Dimensions worth investigating: the text determines which matter:

- **Sentence patterns**: length distribution, rhythm, how it shifts with
  emotional intensity. Fragment usage, compound tendencies.
- **Interiority**: depth of internal monologue. Direct thought, indirect
  thought, stream of consciousness: when each activates.
- **Vocabulary and register**: recurring word choices, domain language,
  register shifts.
- **Dialogue patterns**: how characters sound distinct. Tag frequency, action
  beats, subtext delivery.
- **Humor mechanics**: techniques, timing, what's played for laughs vs what's
  sacred.
- **Emotional approach**: physical manifestation vs named emotions, how much
  space emotional moments get.
- **Sensory detail**: privileged senses, how density shifts by scene type.
- **Pacing and paragraph rhythm**: how paragraph length and whitespace shift
  between scene types.

## File Structure

Each style file teaches a voice through principles, not catalogs:

- **Principle**: the core insight in a few sentences. What's the pattern? Why
  does it work?
- **Representative examples**: one or two with chapter citations showing the
  principle in action.
- **Chapter pointers**: where to see more of the pattern in context.

A writer who internalizes the principle produces natural variation. A writer
following an exhaustive checklist produces something mechanical.

Each file should be self-describing: a caller reading it should understand
what it covers and when to load it.

## Patterns vs Problems

Intentional patterns go in style files: the voice a writer should reproduce.
Unconscious tics and inconsistencies go in the issues directory: problems for
the critic to watch for and the author to address in revision.

The test: would the author want a writer agent to reproduce this? If "for a
moment" appears 29 times across 17 chapters, that's a tic. If an emotional
technique works in chapters 2 and 15 but is absent from chapter 11, that's an
inconsistency to log as an issue.

## Quality Tests

1. **Voice test**: could a writer, reading only this file and a scene brief,
   produce prose the author recognizes as their voice?
2. **Brevity test**: could a writer internalize this file in one read? If
   they need to keep it open as reference while drafting, it's over-prescribed.

Source

Creator's repository · haowjy/creative-writing-skills

View on GitHub

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